Pirates & Zombies, though inactive is more like asleep. I’d be happy to wake it up!
I ran this campaign as PBEM and chat on line for a bit over three years before player attrition set in. Set primarily in the Caribbean around 1717, it is the Golden Age of Piracy in a world where Voodoo and Sorcery is real. It is a Home Brew game system and though magic works, player characters will not have direct access to it. By this I mean the player characters are not Sorcerers or Voodoo practitioners, though they will be able to benefit from magic items, charms and protections.
Although I have made every effort to be historically accurate, the nature of the game means that there are some changes. But if you have ever wanted to face the likes of Blackbeard, Calico Jack Rackham or Charles Vane, this is the game for you!
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